Tier List

Corsair Cove Priorités investissement Technology Compass

Quels deeds et nœuds compass prioriser avant que la Crown intensifie la pression.

Dernière mise à jour:

Le Technology Compass est progression non-linéaire Corsair Cove — quatre branches (Wealth, Seafaring, Empire, Notoriety) alimentées par Deeds journal. Contrairement arbre tech linéaire, vous choisissez branche recevant chaque point ; deeds peuvent overlap (milestones population, tiers navires, comptes warehouse, culture taverne).

Cette tier list classe priorité investissement joueurs démo ciblant Rum Ravine stable vers premier sortie Moonlight puis clears map Crown early. Pair Wealth Seafaring build guides placement ; navires capitaines payoffs combat.

Priorité branches overview (démo)

PrioritéBranchePourquoi first
1Wealth (early)Fix storage, routes, tavern supply
2Seafaring (mid)Moonlight viabilité navale
3Notoriety (parallel)Recovery cohésion après events
4Empire (late demo)Second camp only camp one feeds itself

Full release reshuffles weights kraken hunts, fort sieges, tier-three hulls — notes below demo-safe versus launch extensions.

Wealth — Investissements S-tier early

Top deeds : Routes Galley efficaces, multiples warehouses, liens transport clusters production.

Top spends : Capacité warehouse, nodes efficacité routes, Entertainers’ Guildhall cluster production exists layout démo flats.

Wealth S-tier until pier exports planks shipyard without manual babysitting. Skip Wealth deeds report 100% satisfaction idle moonshine — economic failure Wealth fixes before compass flair.

Stop overspending second warehouse hub feeds pier tavern ; bank Seafaring naval journal icons turn red.

Seafaring — Investissements S-tier mid

Top deeds : First custom ship (tutorial), upgrade hull level-two, operate two ships (if journal tracks ownership demo cannot combine fleets one mission).

Top spends : Chaîne déblocage Moonlight prowler, nodes durabilité coque, upgrades supply-at-sea voyage range Steam feature list.

Seafaring S-tier moment map UI level-two naval targets. Landlubber retries waste real-time ; Moonlight cheaper player hours repeated combat losses.

Cross-branch : Iron Fist destroyer often require Empire deeds — budget one Empire deed before hard gun scripts Empire branch otherwise B-tier early.

Notoriety — Investissements A-tier parallel

Top deeds : Seuils population équipage, chaînes satisfaction taverne, structures entertainment moral.

Top spends : Bâtiments moral, cap increases équipage, ziplines fast transit pirate culture store page.

Notoriety A-tier alongside Wealth refugee events hit cohesion. Notoriety before tavern supply exists — empty taverns do not generate deed credit.

Empire — B-tier until stable

Top deeds : Third Pirate Camp, milestones expansion territoriale.

Top spends : Upgrades camp, structures défensives, bridges destroyer Iron Fist prerequisites.

Empire B-tier demo second camps multiply logistics failures. Defer unless journal hard gates progress.

When expand, use Enter camp cycling M map view contrôles monitor both hubs.

Exemples deeds et ordering

  1. Population + stew — Notoriety points feeding efficiently.
  2. Three warehouses + Galley routes — Wealth points ; hub layout guide.
  3. Third Pirate Camp — Empire points ; defer S-tier Wealth complete.
  4. Level-two ship / second ship — Seafaring ; trigger Moonlight spend.
  5. Walk the Plank — Sawmill bottleneck regardless branch color.

Spend points immediately nodes unlock buildings place same session — unspent points do not generate interest Crown timers advance.

S-tier single nodes (démo)

Thème nodeBrancheRaison
Moonlight unlockSeafaringLargest combat power spike
Warehouse tierWealthEnables pier tavern chains
Guildhall productivityWealthMultiplies existing cluster
Cohesion recovery buildingNotorietyPost-event stability
Iron Fist gateEmpire/Seafaring crossRequired destroyer scripts

F-tier traps (démo)

  • Empire camp spam before feeding camp one
  • Notoriety tavern upgrades without moonshine connection
  • Late Seafaring tier-three chase crew tier cannot staff Tempest-class hulls
  • Hoarding deed points Landlubber level-two nodes

Reprioritisation full release (31 juillet 2026)

Launch Crown questlines, kraken, hidden captains — Seafaring Empire rise equal priority Wealth logistics templates demo copy new islands. Notoriety remains A-tier massive crew counts Steam marketing (thousands pirates).

Workflow compass autres systèmes

  1. Complete deed → open compass → spend highest tier row priority branch.
  2. Place unlocked building keybindings placement modifiers.
  3. Verify deed progress journal before forcing off-meta branch.
  4. Assign captain matching new hull role before testing map node.

Pages liées

FAQ

Foire aux questions

Réponses rapides aux questions les plus fréquentes.

Quelle branche Technology Compass investir first ?

Wealth early warehouses routes, then Seafaring Moonlight before level-two naval targets.

Ignore Empire demo ?

Mostly yes until one camp stable, except Empire deeds gate destroyer unlocks Iron Fist.

Que sont deeds Corsair Cove ?

Journal goals grant compass points when completed — population, ships, warehouses, camps, more.

Notoriety compete Wealth ?

Run Notoriety after tavern supply works ; recover cohesion refugee event choices.

When compass priority change full release ?

Seafaring tier-three hulls Empire fort assaults mandatory — rebalance after July 31, 2026 launch.